xrfaceupdated
Description
This event is emitted by xrface
when face is subsequently found.
xrfaceupdated.detail : {id, transform, vertices, normals, attachmentPoints}
Property | Description |
---|---|
id | A numerical id of the located face. |
transform: {position, rotation, scale, scaledWidth, scaledHeight, scaledDepth} | Transform information of the located face. |
vertices: [{x, y, z}] | Position of face points, relative to transform. |
normals: [{x, y, z}] | Normal direction of vertices, relative to transform. |
attachmentPoints: { name, position: {x,y,z} } | See XR8.FaceController.AttachmentPoints for list of available attachment points. position is relative to the transform. |
uvsInCameraFrame [{u, v}] | The list of uv positions in the camera frame corresponding to the returned vertex points. |
transform
is an object with the following properties:
Property | Description |
---|---|
position {x, y, z} | The 3d position of the located face. |
rotation {w, x, y, z} | The 3d local orientation of the located face. |
scale | A scale factor that should be applied to objects attached to this face. |
scaledWidth | Approximate width of the head in the scene when multiplied by scale. |
scaledHeight | Approximate height of the head in the scene when multiplied by scale. |
scaledDepth | Approximate depth of the head in the scene when multiplied by scale. |
Example
const faceRigidComponent = {
init: function () {
const object3D = this.el.object3D
object3D.visible = false
const show = ({detail}) => {
const {position, rotation, scale} = detail.transform
object3D.position.copy(position)
object3D.quaternion.copy(rotation)
object3D.scale.set(scale, scale, scale)
object3D.visible = true
}
const hide = ({detail}) => { object3D.visible = false }
this.el.sceneEl.addEventListener('xrfacefound', show)
this.el.sceneEl.addEventListener('xrfaceupdated', show)
this.el.sceneEl.addEventListener('xrfacelost', hide)
}
}