onAttach()
onAttach: ({framework, canvas, GLctx, computeCtx, isWebgl2, orientation, videoWidth, videoHeight, canvasWidth, canvasHeight, status, stream, video, version, imageTargets, config})
Description​
onAttach()
is called before the first time a module receives frame updates. It is called on modules that were added either before or after the pipeline is running. It includes all the most recent data available from:
onStart()
onDeviceOrientationChange()
onCanvasSizeChange()
onVideoSizeChange()
onCameraStatusChange()
onAppResourcesLoaded()
Parameters​
Parameter | Description |
---|---|
framework | The framework bindings for this module for dispatching events. |
canvas | The canvas that backs GPU processing and user display. |
GLctx | The drawing canvas's WebGLRenderingContext or WebGL2RenderingContext . |
computeCtx | The compute canvas's WebGLRenderingContext or WebGL2RenderingContext . |
isWebgl2 | True if GLctx is a WebGL2RenderingContext . |
orientation | The rotation of the UI from portrait, in degrees (-90, 0, 90, 180). |
videoWidth | The height of the camera feed, in pixels. |
videoHeight | The height of the camera feed, in pixels. |
canvasWidth | The width of the GLctx canvas, in pixels. |
canvasHeight | The height of the GLctx canvas, in pixels. |
status | One of [ 'requesting' , 'hasStream' , 'hasVideo' , 'failed' ] |
stream | The MediaStream associated with the camera feed. |
video | The video dom element displaying the stream. |
version [Optional] | The engine version, e.g. 14.0.8.949, if app resources are loaded. |
imageTargets [Optional] | An array of image targets with the fields {imagePath, metadata, name} |
config | The configuration parameters that were passed to XR8.run() . |