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Entities

Introduction​

In Niantic Studio, an entity represents a general-purpose object in your scene or game. An entity by itself has no behavior or appearance; it simply acts as a container to which components can be attached. These components define the entity’s behavior and characteristics, such as its position, visual appearance, or interaction with physics systems.

Entities​

Entities form the backbone of any game or simulation in Niantic Studio. By combining various components, you can create complex objects, systems, and interactions.

Entities are represented by a unique 64-bit integer called an Entity ID or eid.