Position
Description
This component controls how the entity is positioned, in local space.
Properties
Property | Type | Default | Description |
---|---|---|---|
x | number | 0 | Negative X axis extends left. Positive X Axis extends right. |
y | number | 0 | Negative Y axis extends down. Positive Y Axis extends up. |
z | number | 0 | Negative Z axis extends in. Positive Z Axis extends out. |
Functions
Get
Returns a read-only reference.
Example
ecs.Position.get(world, component.eid)
Set
Ensures the component exists on the entity, then assigns the (optional) data to the component.
Example
ecs.Position.set(world, component.eid, {
x: 0,
y: 0,
z: 0
})
Mutate
Perform an update to the component within a callback function. Return true
to indicate no changes made.
Example
ecs.Position.mutate(world, component.eid, (cursor) => {
cursor.x = 2;
cursor.y = 2;
cursor.z = 2;
return false;
})
Remove
Removes the component from the entity.
Example
ecs.Position.remove(world, component.eid)
Has
Returns true
if the component is present on the entity.
Example
ecs.Position.has(world, component.eid)
Reset
Adds, or resets the component to its default state.
Example
ecs.Position.reset(world, component.eid)
Advanced Functions
Cursor
Returns a mutable reference. Cursors are reused so only one cursor for each component can exist at a time.
Example
ecs.Position.cursor(world, component.eid)
Acquire
Same behavior as cursor, but commit must be called after the cursor is done being used.
Example
ecs.Position.acquire(world, component.eid)