world
You can access the world variable via component lifecycle methods.
Modules
Module | Description |
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audio | Utility functions related to scene audio. |
camera | Utility functions related to the camera. |
events | Utility functions and properties related to events. |
input | Utility functions and properties related to input. |
three | Leverage additional functionality provided by three.js. |
time | Utility functions and properties related to time. |
Properties
Property | Type | Description |
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allEntities | Set<Eid> | Set of all scene entities. |
Functions