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Entities

Introduction

In Niantic Studio, an entity represents a general-purpose object in your scene or game. An entity by itself has no behavior or appearance; it simply acts as a container to which components can be attached. These components define the entity’s behavior and characteristics, such as its position, visual appearance, or interaction with physics systems.

Entities

Entities form the backbone of any game or simulation in Niantic Studio. By combining various components, you can create complex objects, systems, and interactions.

Entities are represented by a unique 64-bit integer called an Entity ID or eid.