onVideoSizeChange()
onVideoSizeChange: ({ GLctx, computeCtx, videoWidth, videoHeight, canvasWidth, canvasHeight, orientation })
Description
onVideoSizeChange() is called when the canvas changes size. Called with dimensions of video and canvas as well as device orientation.
Parameters
| Parameters | Description |
|---|---|
| GLctx | The drawing canvas's WebGLRenderingContext or WebGL2RenderingContext. |
| computeCtx | The compute canvas's WebGLRenderingContext or WebGL2RenderingContext. |
| videoWidth | The width of the camera feed, in pixels. |
| videoHeight | The height of the camera feed, in pixels. |
| canvasWidth | The width of the GLctx canvas, in pixels. |
| canvasHeight | The height of the GLctx canvas, in pixels. |
| orientation | The rotation of the UI from portrait, in degrees (-90, 0, 90, 180). |
Example
XR8.addCameraPipelineModule({
name: 'mycamerapipelinemodule',
onVideoSizeChange: ({ GLctx, videoWidth, videoHeight, canvasWidth, canvasHeight }) => {
myHandleResize({ GLctx, videoWidth, videoHeight, canvasWidth, canvasHeight })
},
})