XR8.GlTextureRenderer.setGLctxParameters()
XR8.GlTextureRenderer.setGLctxParameters(GLctx, restoreParams)
Description
Restores the WebGL bindings that were saved with XR8.GlTextureRenderer.getGLctxParameters().
Parameters
| Parameter | Type | Description |
|---|---|---|
| GLctx | WebGlRenderingContext or WebGl2RenderingContext | The WebGLRenderingContext or WebGL2RenderingContext to restore bindings on. |
| restoreParams | The output of XR8.GlTextureRenderer.getGLctxParameters(). |
Returns
None
Example
const restoreParams = XR8.GlTextureRenderer.getGLctxParameters(GLctx, [GLctx.TEXTURE0])
// Alter context parameters as needed
...
XR8.GlTextureRenderer.setGLctxParameters(GLctx, restoreParams)
// Context parameters are restored to their previous state