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Video

Introduction

This section provides everything you need to work with videos in Studio. By default, all video textures and UI videos default to muted autoplay. To customize video behavior, use VideoControls.

Adding Videos

To apply a video texture to an entity, select a video from your assets from any texture map dropdown.

Video textures can only be applied to Standard and Unlit Materials for primitives. For GLB entities, video textures can applied using Video Material, which will override all of the model's color maps.