Studio: Player Controller
This project shows how to implement a Player controller that responds to input actions and touch gestures.
This project shows how to implement a Player controller that responds to input actions and touch gestures.
Overview
This project demonstrates how to implement a complete player controller in Studio, enabling dynamic character interactions and movement. Key features include:
- Player Movement: Control forward movement, rotations, jumps, and rolls using input actions or touch gestures.
- Input Compatibility: Supports Studio's Input Manager and swipe-based gestures for seamless gameplay across devices.
- Dynamic Animations: Respond to gameplay events with real-time animation changes for the player character.
- Camera Integration: Implements a third-person camera that smoothly follows the player.
- Environmental Effects: Adds customizable fog to enhance the scene atmosphere.
A comprehensive guide to building interactive and responsive character control systems in Studio.
Acknowledgements
- Jojas ♥
- Art by Stiven: info@trazendente.com
Other Work by Camilo MEDINA